• First place your 9 pieces, one per turn.
• Then move one step along the lines.
• Three in a row = mill: remove an opponent piece.
• You cannot take from a mill if other pieces are free.
• Down to 3 pieces you may jump anywhere (flying).
• You lose with 2 pieces left or with no legal move.
Classic Nine Men's Morris rules.
Playable positions are highlighted on every turn.
Nine Men's Morris (also known as Mill or Merels) is played on a board of 24 positions arranged in three concentric squares. Each player has 9 pieces.
1. Placing. Players take turns putting one piece on any free position, until all 18 pieces are on the board.
2. Moving. Once your pieces are all placed, on each turn you move one of your pieces to a free adjacent position, following the lines of the board.
3. Flying. A player reduced to 3 pieces may move a piece to any free position on the board, adjacent or not.
The mill. Lining up three of your pieces on a line closes a mill and lets you remove one opponent piece from the board. You may not remove a piece that is part of an opponent's mill, unless all their pieces are in mills. A mill can be opened and closed again to capture repeatedly.
You win by reducing your opponent to 2 pieces, or by blocking them so they have no legal move.
↶ Undo: takes the game back to before your last move (also Ctrl+Z).
💡 Hint: highlights a good move suggested by the computer.
The game is saved automatically at the start of each of your turns: if you close the page you can resume where you left off.